
Monsters will drool purple slime when you’ve poisoned them, or limp along when you’ve worn them down.

The monsters have an uncanny style of movement that gives them life, while also communicating how you’re doing in a fight. Or when the turtle-faced Radobaan rolled into me with its pokey armor of five-foot spikes, which I eventually shattered to nubs. I won’t forget the first time a Pukei-Pukei - a giant, green bird with a cartoonish face - vomited poison all over me, lolling its massive, pink tongue as a weapon. Each monster, from the moment you first spot it across a clearing to the point you’ve turned its parts into spectacular armor, is distinct thanks to unique visual designs and many special ways each beast can kill you. Monster Hunter: World shrewdly allows its fabulous beasts to take center stage, never letting story or cookie-cutter quest givers interfere with the promise of the game’s crux. Most of the truly memorable ones are cute-but-deadly cat Palicos, who help you along your way while also shouting a lot of cat-related puns. Monster Hunter is a game of moments, and there are plenty of stand-out characters to meet from the civilized sections of World’s hubs. The game’s story, hinged on Zorah’s movements, is a weak spot, a thin motivation to keep you moving forward. Monster Hunter: World is much easier to recommend to all types of players Your main foe is Zorah Magdaros, a magma-encrusted beast the size of a skyscraper, but getting an opportunity to slaughter it means tearing through a menagerie of monsters, each distinct and beautifully characterized, gradually accumulating the skill and gear necessary for an epic battle.
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Your hunter, customized on a fairly robust character creator, starts the game journeying to a New World full of gorgeous, lush ecosystems teeming with creatures great and small (though usually just gigantic and angry). You’ll spend more time wrestling with monsters than wrestling archaic control schemes.įor all its complexity, the point of Monster Hunter is right there in the title: you hunt monsters.

But World has sanded down the franchise’s most esoteric edges. It’s still layered with complex systems and still asks its players to invest time and knowledge.

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